Failing to fail

It's been a little slow here lately - I've missed some of my "post per day" cadence. What that's reflecting is my ongoing battle with...

Making game art is hard!

I could have started with something easier, but I chose to start "asset month" by replacing the gem images that I don't have licenses...

February - Welcome to Asset month

Month 2 of 12. In my rough plan, February has been designated Asset month - the month in which I need to get my game assets sorted out....

Prototype has had a UI makeover

I just couldn't live with my dodgy graphics any more. The screenshots in some previous posts have made me cringe! So I took some time to...

 
 
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